Showing posts with label Carleton. Show all posts
Showing posts with label Carleton. Show all posts

Thursday, October 25, 2012

Research Snapshot for Fall 2012

Now that I'm back in school full time, it's a good time to have a look at where I am research-wise.  Here are some of the projects I'm working on and what progress I've made.  (My last snapshot was from Fall 2011, before I went on maternity leave, and has more detail about some of these projects.)

Cognitive Advantages of Augmented Reality

My work in this area was finally published with a learning spin at E-Learn.  You can check out the final abstract and paper on my website or read about it on this blog to see some possible future directions others can take.

Gram's House

Since last fall, this project has moved forward a bit.  One of our team members ran a pilot project that just wrapped up.  The study compared a slightly updated version of Gram's House that tracks player stats, and a new game created by my colleague's students.  It will be very interesting to see the data that was collected during the study.

In the meantime, we are also finding some new researchers who want to try for an NSF (or other) grant to further develop the project.  We've got a few ideas on how to make our project stand out among the many trying to do things like this with games, and I'm excited to see where we go!

Although not everything is public right now, you can track the project on my website.

Teaching and Learning Computer Science With Story

This project centred on the study we did in this past year's mini-course.  The study went well and we learned some interesting things (like the fact that story had little or not benefit over context).  However, the paper we submitted to SIGCSE was not accepted.

We are in the process of deciding what to do next, but I am leaning toward taking what we learned, doing a follow up study, and submitting to next year's conference.  I am not sure if I'd like to stick to the middle school age group or try something in an undergrad class.

Nonlinear Story in Games

This is the thread of research that will be my thesis.  In fact, my supervisor liked the ideas I had put together while on leave, so I have a good, solid direction now! In a nutshell, I want to use procedural rhetoric as a way to break apart story episodes in a reasonable way, and learning theory to dynamically arrange those pieces as well as entire episodes.

Before delving too deeply into my specific ideas, however, I'm going to finish some work I started last fall.  We're looking at nonlinear stories (that is, stories whose events are presented out of chronological order) and comparing them to nonlinear stories in games.  We are trying to see why games shy away from more sophisticated uses of nonlinear stories, which may lead to new ideas on how to do it.

Friday, October 19, 2012

Passing the CU-WISE Torch

I'm one of the original founders of our Carleton University Women in Science and Engineering group.  I stayed on the exec for a few years, stepping down only when I was pregnant, since I knew I wasn't going to be there the whole year.  I was the last remaining original exec.  The transition into new leadership was tricky at first, but I couldn't be more proud of what the new generation of CU-WISE is doing!


I put a lot of effort into making CU-WISE successful and, more importantly, sustainable.  From ensuring we had an up-to-date web presence, to creating a consistent brand, to planning outreach events and events for current students, to getting our mentoring program off the ground... I did a lot.  When I left, they needed more than one person to replace me! Despite my efforts in documenting everything, it was difficult at first for those who remained to get off the ground.

After a bit of struggle last year, CU-WISE is totally rocking it this year.  We finally scored some coveted office space, which the new co-chairs have set up very nicely.  They use it to meet in person weekly, something we never did before (but should have).  One of our past execs has offered to get the mentoring program going again remotely, despite being a post-doc at another institution now.  There are several really interesting new events planned, including outreach events that build off of what I had created in the past.  Things are looking amazing.  The only thing that's needed is a few more executive members to help the current team out!

So why do I tell you all this? Yes, I did want to share my pride, but I also wanted to encourage anyone else who wonders whether all the effort is worth it.  It is! If you're trying to get a women in science and/or engineering program off the ground at your school or workplace, give it all you can reasonably give.  Document everything so others can take over later.  And if you're finding nobody is able to carry the torch at first, don't fret - persevere, and you'll see the fruits of your effort in no time.  You'll be amazed at what comes next.